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Kann, Victoria

Check it out! 2-D, 3-D collage, digital illustration, stock, NEW work and Gift Gallery!

Labrooy, Chris

After graduating from the RCA with an MA in design products, Chris Labrooy first began to use 3D as a simple tool to visualise ideas for furniture and products that he could not afford to produce. As 3D technology and hardware evolved, Chris LaBrooy saw an opportunity to explore CGI as a creative medium in itself with which he could subvert and twist familiar everyday things into new typographic and sculptural forms. Chris LaBrooy is interested in the intersection between typography, architecture, product design and visual art. Chris LaBrooy has exhibited at the design museum in London and has been featured in many publications covering design, products, typography and illustration. Clients include NY Department of transportation, Future publishing, Scientific American, Avid brakes, Taste festivals and Microsoft.

Metz, Justin

Trained in technical illustration then went on to become a creative in major ad agency. Technical ability and a creative impulse led me to develop strong cgi and retouching skills for creative concepts. Recent clients: BA, Bradford & Bingley, John West, Pilkington, Lowry Arts, Bloomberg Businessweek, Boston Magazine, John Lewis,

Dartford, Matt/FlipCGI

With over 16 years experience in the fields of illustration & design, Matt Dartford / Flip CG specialise in the creation of high quality, high resolution artwork for the advertising & entertainment industries. Previous clients include: Sony, Cadbury, American Express, MTV, Virgin, Tesco, Avon, UK Government, Royal Bank of Ireland, The BBC, Financial Times, Nestle, Ministry of Sound, Popular Science, Carlsberg, New Scientist, Esquire,George Wimpy Homes, Cream Recordings, IDG Publishing, Advantage Travel Agents, New State Music, Future Publishing and London Fog Soft Furnishings.

WowHouse, Toby Welles

High End 3D, Varied Styles, Fluids Advertising, Imagery, Product Design Rendering, Editorial, Technical Illustration, Abstract Themes, Fractals.

Hom, John

Children and kids marketing and design with emphasis on children's Illustrations for magazines, annual reports, children books, collateral, advertising and publishing, digital, various 3d, conceptual, dvd and game covers and packaging and character development. Give me a call or send me an email if you like what you see. Thanks for looking!

Burston, Oliver

Oliver's outstanding brand of high resolution visual imagery, coupled with his reputation for making experienced and finely judged inputs to briefs continues to attract leading clients seeking distinctive solutions from all over the world. Oliver enjoys working at the cutting edge of digital technology, employing the latest advances in 2d and 3d visualisation. Oliver has also worked extensively in the film and animation industry, directing videos for MTV, contemporary dance and television. Previous clients include: Penguin Books, Camel, Lowe, Saatchi and Saatchi, Egmont books, BBC Focus, BP, GQ magazine, Collins, Money Observer, The Times, Sony, Campaign, V&A, Ford, BBDO, Egmont Books, Wolf Olins, Sky At Night, The Royal Institute,Gyro Worldwide, The Banker, The Economist, Investors Chronicle, The Sunday Mail, Men's Health, Men's Fitness, Faber books, Findlay Publications, Sainsburys, Seimens, Quercus Books, JWT, Magazine, Dorlin Kindersley, Trident Communications, IPC media, Baber Smith, Caspian Publishing, The Independent, Bates USA, Condenast, Random House, Rainmaker, FT, Orion Books, McCann, BT.

Crowther, Peter

Peter Crowther graduated in 1987 from the London College of Printing with a First Class Honors in Graphic Design. Then went onto the Royal College of Art in 1987-1989 graduating with an MA(DES RCA) in Graphic Design. He then worked for six months in one of the first truly multimedia design companies, Decode Design. During this time he beta tested the first version of Photoshop and went onto leave and set up as a freelance illustrator/animator. The journey from working with photomontage, through to photo-retouching and later with realistic 3D has led to many interesting and varied jobs and has been incredibly rewarding. From stamps for the Royal mail up to 96 sheet posters for P&O and the odd title sequence. Today we continue to use the cutting edge 3D software often speaking directly with the chief programmers to request and test new features. As the technology evolves we strive to create the highest level of work with an eye for the details. Peter Crowther lives in London with his wife Suzanna and two children, Roberta and Jack.

Perini, Ben

Ben Perini [creative artist] realistic illustration - 3D art, graphics, and typography. Digital image specialist for editorial, publishing, design, and advertising.
Clients include St. Martin's Press, Penguin Random House, Grand Central Publishing, Audible, HarperCollins, Simon & Schuster, Llewellyn Worldwide, Warner Books, Kensington Publishing, Dorechester Publishing, Books on Tape, Thorndike Press/Gale, BBC Audiobooks America, McCann Erickson, Young & Rubicam SF, Price McNabb, Foote, Cone, Belding. SF, Wall Street Journal, Cosmopolitan Magazine, Smithsonian Magazine, AAA Living, The Washington Monthly, Bicycling Magazine, Cahner’s Publishing. Ben’s work has been recognized by Communication Arts, The Society of Illustrators, and Print.
Have You Bought Your Art . . . Today?

Newton Florentino

Offering Digital Illustration 3-D animation,3-D modeling,Traditional Illustrations , and interactive graphics for Advertising, Publishing, Magazines and Web sites.

Red Nose Studio

The endearing characters and intricate sets of award-winning Red Nose Studio’s 3-D illustrations draw the viewer in with wit, intelligence and charm. His work has appeared in advertising, magazines, newspapers and character development. Clients include Business Week, The New York Times, MTV, Family Fun, Maxim, Fast Company, Red Herring, How, Village Voice, Momentum Inc, and Nickelodeon. His work has been honored by The Society of Illustrators 3-D Salon, American Illustration and The Ozzie Awards, and his work has been featured in both How and Print magazines.

McCaffrey, Brendan

3D photorealistic modeling, illustration and visualization for Industrial Design, Architecture and Advertising.

Ram, Damian

High quality 3D illustration and visualization. Photorealistic renderings for product, Packaging, design, advertising and architecture. Our 3D renderings have been used for magazine covers, websites, advertising campaigns, NPD / consumer research, product design and many other areas.

Heiner, Joe & Kathy

In 1964 Kathryn (Kathy) Hughes sat next to me (Joe Heiner) in our sixth grade classroom at Ensign Elementary school in Salt Lake City, Utah. While quietly sitting at her desk, Kathy was struck by a ruler hurled at me (I ducked) by our teacher, Mr. Anderson. We became close friends. After the eighth grade, my family moved to Montreal, P.Q. Canada. It was a long time till I saw Kathy again. Kathy's family stayed in Salt Lake City where Kathy later attended East High School. Kathy married, moved to San Francisco and had one son, Michael. After returning to Salt Lake City, Kathy graduated Cum Laude from University of Utah with a BS degree in Social Sciences. She taught nursery school for two years, became a single parent and a secretary for Architects and Planners in Salt Lake City. I attended Beaconsfield High School near Montreal, studied art and photography at Brigham Young University, and Art Center College of Design, married and had two children. I assisted commercial photographers Ed Goldstien and Carl Furuta. I also assisted David Willardson, illustrator, shooting detailed 4X5 photo reference for his airbrush illustrations. Willardson taught me airbrush techniques and helped develop an airbrush / photographic illustration style. My first portfolio of ten photo / illustrations quickly generated assignments from movie studios, advertising agencies, magazines and recording companies. With the help of the same great reps who represented Willardson, assignments came from across the country. This afforded a move back to Utah. Work went well from Utah and I became a single parent. Fifteen years after sitting by Kathy in sixth grade, she married me. We now have five children (combined) and work together in our studio in Alpine, Utah. Our studio continues to create realistic photo / illustration for clients across the country. Kathy is studio manager and stylist. I am photographer / computer illustrator. Early works were a combination of airbrush and silk screen on photographic prints. Current work is digital, a merging of digital photography and computer illustration. We have received numerous awards including The One Show Gold Award and our work is represented in the permanent collection of the New York Museum of Modern Art. Clients include: Lucasfilm, Salisbury Communications, ABC records, Y&R, Foote Cone & Belding, Satchi & Satchi, Merck, McDonalds and Coca Cola. I hope you enjoy our work. Joe Heiner Joe and Kathy Heiner Studio

Lackow, Andy

3D Digital illustration for advertising, editorial, corporate, entertainment, Internet. Imagined and realistic cityscapes, futuristism, sci-fi, architectural, industrial products and cutaways, logos and illustrative type treatments, product rendering and prototyping – all modeled and rendered in Digital 3D. Call for price quote on your next project and please visit www.andylackow.com to see entire digital portfolio.

The Douglas Chezem Studio

Celebrating 25 Years of Digital Expertise, NASCAR PopUp Book, Video Games, Business-to-business [B2B], Corporate, Engineering, Scientific, High-Tech, Childrens Book, Automotive, Editorial, Digital 3D, Photo-Illustration, Photo-Imaging, Photo-Realism, Science, Technical

Autotechart

Technical illustrations and cutaway drawings, specializing in the automotive industry.

Bergman, Eliot

Eliot Bergman creates both dazzling information graphics and stunning 3D artwork.

Stefanski, Patrick

I am a 3D artist living in Jersey City, NJ. All of the work presented in this gallery was created using 3D Studio Max w/ VRay. I work quickly, utilizing custom scripts and program mods to maximize efficiency when used in conjunction with a photo-composite/editing software.

My main base of work lies in the photo real aspect, but lately I have been working both professionally and privately to bring more stylized/illustrator-ly pieces to my gallery.

I truly feel I can make anything happen with the tools I have and I always welcome a challenge!

Durning 3D

At Durning 3D, we create high-resolution computer generated image solutions primarily for print advertising. One-of-a-kind images that are photorealistic or abstract, where the only limits are those of your imagination. Images that are comparable to photography and are typically more cost effective than photography.

Lindley, Eric--Partners Illustration

My work is best described as realistic imagery utilizing 3D and 2D technology to create modeled environments rich in detail and texture. I have been fortunate for the past 20 years to work in a profession which allows me to express my vision. Working with talented creatives in both corporate and editorial environments helps keep my work fresh and evolving to meet the demands of an ever changing global market. My experiences over the years have been in art direction, airbrush illustration, photography and computer graphics. Each experience affording me insight into the needs of today's creative directors. My greatest asset to your team is my ability to conceptualize and resolve elements within a project in a professional and collaborative manner. It is my profession to solve problems. It is my passion to create........Digital,Digital 3D, collage, Realism, photo-illustration, multiple styles.

Dawson, Henk

Over 20 years illustration and animation experience, creating visual assets for large corporations, ad agencies, design firms, and startups.

3D Art

Jurgen's lyrical art and his 3d illustration work is widely recognized by the advertising industry and he is snapped up by some prestigious commercial clients, ranging from big financial institutions like American Express, Woolwich, Schroders, Edinburgh Fund Managers and Norwich Union to companies like Virgin, Lego, Canon, Kodak, Siemens and Apple. He also contributes his illustration work to major publishers like Reader’s Digest, Dorling Kindersley, Kingfisher and Penguin and many others including magazine publishers. To keep abreast with the industry Jurgen invests in the latest 3d software using some of the most revolutionary programs. His photographic rendering skills encompass all aspects of the real and non-real world from sci-fi, advertising, fantasy book illustrations and cover designs. Jurgen strives to develop a long-term working relationship with his Clients, who are always assured of a fast and reliable service. The work is guaranteed to fulfill the client's expectation and they are kept up-to-date during the development process with the final artwork delivered to the highest quality on a secure server.

Rendermedia

Rendermedia is a Digital Illustration and Animation company with a track record for producing High end imagery & Animation for Broadcast, Interactive and the Design Industries

Cube

CUBE are a studio of CGI artists and designers who create stunning digital imagery and animations for the advertising, broadcast, design and online media sectors.

With over 25 years experience, each of our team are specialists in their own area and apply the same passion and skills to each project.

Utilizing the latest 3D software and digital techniques, we work on projects large and small, from single still illustrations to fully animated TV commercials. We pride ourselves on being able to bring any visual idea to life, nothing is impossible with CGI.

Specializing in characters, realistic 3D, automotive and packaging work, we help clients realise their visual dreams with planning and efficiency. Our robust studio technical pipeline and adaptable team ensures all projects are given the attention they require without delay.

Doucin, Pierre

Doucin Pierre is a designer from Paris, France. He spent an amazing 10 years immersed in the graffiti world before he made the switch to the digital world. Doucin has mastered the present digital revolution and has created his own unique style. Clients list: Intel, Orange, Sisley, Numericable, Sprite, Oasis, JD sport, Bnp Paribas, Renault, Umbro, Limca, Who’s Next, YRB, Manchester United Soccer School, Computer Art, Psd Mag, Sivam & Automotion

3D Creative Vision

3D Creative Vision is an independent, award winning studio specialising in conceptual photo realistic illustrations.

Price, Paul

Paul commenced his art career as a graffiti artist in Liverpool (including legal commissions), but soon found new ways to commercially express his love for art, type and design. Educated in both Liverpool and Buckinghamshire, he gained a degree in Graphic Design and Advertising.

Paul then spent 4 years at MacUser magazine, where he received awards for his Art Direction including Best Designed Business magazine in the Total Publishing Awards. Throughout this time he became well known for his design-led illustration working both for MacUser and other clients.

Paul has spent the last 16 years working as a freelance Creative Director and Illustrator (general art bod…). He has used his compositional skills and dynamic range of styles to work with clients on widely differing projects, from CDs, posters, book covers, brochures, packaging, branding, fine art as well as magazines and the inevitable family projects such as designs for weddings and funerals!

Paul has been featured in various design and art magazines. His work has also appeared in illustration books and he has given talks on his style, techniques and inspiration. Paul has worked with a number of stock libraries and released 5 stock art discs of his illustrations for Getty, which have been best sellers for many years, He has been on numerous judging panels, including, Digital Art Awards for The Association of Photographers and Amnesty International. His illustration work has also appeared in various exhibitions.

Clients include Agfa, Apple, BAE Systems, Barclays, BBC, BT, BP, Coke Cola, Computer Arts, Citroen, EMI Music, EON, Ford, Getty, General Electric, Glaxo, Guardian Newspaper, Hewlett Packard, Logica, Jaguar, Orange(EE), New Scientist, Peugeot, Shell, Vodafone, Virgin and Westfield.

Digital Progression

A studio specialising in high resolution imagery for the advertising, design and computer games markets

Mdi Digital

Mdi-Digital is a UK based illustration studio that produces cutting-edge high quality illustration, photo-realistic visualisations and animation. With many years working within the advertising, architectual and design industries, Mdi-Digital uses industry leading 3D technology to produce highly polished illustrations and photo-realistic visualisations for a number of different industries. Be it advertising, technical, character, fly-through animation or even visualising objects that do not yet exist, Mdi-Digital can produce the work on time and on budget

Russo, Natalie

Natalie's work has appeared in magazines, children's books, and greeting cards. Her illustrations combine traditional and digital media. In her process she uses clay sculptures, acrylic paint and other found objects. After construction, the piece is photographed and completed in Adobe Photoshop. Natalie strives to create imagery that is unique, bright and fun to look at.

9 Surf Studios / Tom White

9 Surf Studios specializes in typographics and lettering for all media

wiley, paul

With a varied background in industrial design, set design for animation, and traditional painting, Paul Wiley has always strived to provide consistent quality and easy working relationships with his clients. Some of those clients include Intel, Smirnoff, Hitachi, American Express, and Mead. His digital 3d work spans the last two decades and a wide variety of markets. He looks forward to hearing about your upcoming projects. Please email for an estimate.

Nevius, Greg

3D Illustration & Animation specializing in product, trade show exhibit rendering and conceptual illustration.

nadir

Architectural 3D visualization and traditional rendering of new or existing residential or commercial buildings.

Short, Christopher

Christopher Short is one of the leading editorial and scientific 3d Illustrators today. He has done numerous covers for Newsweek Magazine as well as an extensive body of scientific and technical renderings for Reader's Digest.

A.K.A.

Inspired by exciting clients and interesting commissions AkA will go to the lengths necessary to ensure that the client is totally happy with the end results. Some of the clients AkA has made happy recently: Hasbro // Avia // Wired Mag // Dulux // Time Magazine // Dreamworks SKG // Kimberley Clarke // McDonalds // Ford Motor Corp // Digit Mag // Proctor & Gamble // Computer Arts // Sports Illustrated Mag // Wall St Journal // Stuff Magazine // Knorr // International Delight // Mac Format // Mazda // Phillip Morris // Taco Bell // Spyder // Kleenex // Heinz

Borge, Richard

My evolution in fast forward: Madagascar, Fargo, Tucson, Asheville, Manhattan... ultimately landed in Brooklyn. I work primarily on editorial and corporate / advertising illustration and animation / motion design. I am well versed in visual consulting and creative direction. One of my favorite aspects of visual communication is the conceptual process, be it selling a product or conveying the intricacies of a complex article.

A selected CLIENT LIST includes: WhiteOps, McKinsey, Siegel+Gale, Olympus, AVID, Sony Music, Vampire Weekend videos, MTV, IFC, Meat Beat Manifesto, Fast Company, Time, Newsweek, Wall St Journal, NY Times, Washington Post, Forbes, Bloomberg, Inc, Epson, AT&T, HP, AMEX, Deutcshe Bank, Verizon, Reebok, IBM, and Coca-Cola.

This Holiday season, I worked with The School of Visual Arts to design a poster for the “ART IS!” subway series. It’s been so fun to see these all around the city.

In late 2018, I had a great time animating Steve Brodner’s drawings for The Alec Baldwin Show. Tight deadlines and a great team of people!

Awards (partial): Communication Arts, Print, The Society of Illustrators (NY + LA), American Illustration, 3×3 annual, and numerous Telly Awards.

Bollinger, Peter

Renowned in the field of commercial art, Peter Bollinger is an award winning illustrator whose clients include Grey Advertising, Sony Entertainment, DreamWorks, Sega, Wizards of the Coast, Nintendo, Mars, Harper Collins, Scholastic and many other publishing, advertising, and entertainment organizations. Holding degrees in industrial and environmental design, Peter's expertise covers diverse fields, from the design of computer terminals and street furniture, to monorails and automobiles. He has won major design and illustration awards in the United States, Australia, Italy and Japan. He undertakes architectural and concept design for numerous clients locally and abroad such as Disney Imagineering, Discovery Communications, and numerous Japanese theme parks. Peter works in two separate styles, traditional airbrush and digital illustration, although the two have become more and more similar with each passing technical innovation. Once a die-hard New Yorker, Peter now lives in the relative tranquility of Silverado, CA with his wife, Cybele their son, Zak, and daughter Galatea.

Wiemann, Roy

Roy creates dynamic digital images out of his NYC studio that meld a love of color with concept for clients such as Saatchi & Saatchi, TIME, Inc, Grey Advertising, HBO, New York Times, CHASE, GigaPan, Springer-Verlag, TIAA-CREF, The New Yorker, IBM, Smithsonian, NYU, Procter & Gamble, AT&T, McGraw-Hill, MSNBC among others. His art has appeared in American Illustration, Communication Arts and HOW magazine. Keywords: architecture, business, charts, conceptual, corporate, design, digital_3D, editorial, infographics, maps, photo collage, publishing, realism, science, stylized realism, technology, text, trade

Rosenbaum, Jonathan & Georgina

Jonathan and Georgina Rosenbaum have been two of the premier food and beverage illustrators since the early 90s working with clients as diverse as Pepsi, Seagram’s, Nestle, Kraft, Gillette, Pfizer and Orville Redenbacher. During the days of conventional airbrush they worked as a team creating different aspects of an illustration. Making the transition to digital in the mid- 90s enabled the Rosenbaums to improve both consistency and timing over a product line. This made them a sort of super illustrator, perhaps a major movie deal is in the wings? Multiple piece projects are a specialty, such as a recent 600+ illustration packaging assignment for a national supermarket brand, 75 illustrations for a national pharmacy chain and 30 illustrations for a private label group. Subjects included fruit, vegetables, candy, chocolate, desserts, drinks, juice, water, splashes, and pours.This is in addition to a number of smaller, but no less important, projects for loyal clients who will only accept the Rosenbaum's style and quality, a Herculean effort and one that would not have been possible had they not been a team.

Lyhus, Randy

New media images with emphasis on concept. Illustrations for magazines, annual reports, collateral, advertising and publishing. digital, 3d, conceptual, photography, collage

Keller, Steve

Digital 3D illustration for editorial publication, corporate communications, advertising, multimedia presentations, and the web.

StudioSayers Technical Illustration and Infographics

Curtis Sayers is a technical illustrator who communicates information through the use of cutaway drawings, exploded views, product renderings, infographics, and 3D animation. He specializes in creating technical illustrations that explain complex processes and products with creative precision.

Watermark Medical Animation & Illustration

> Dynamic, compelling, and persuasive custom animations & illustrations developed to promote your product, increase product trial and utilization.> 14 years of track record for delivering exceptional quality, experience, and service.> Unique combination of artistry and in-depth knowledge in medical science and technology behind clients' products.> Creative process that centers around frequent communication with the client so we get it right the first time!
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