WowHouse, Toby Welles
Bringing together my love of drawing and geeking out on the computer, these quite often ended up as screen prints. Screen print is a process I’ve grown to love because of the restraints it imposes, I loved trying to create a sense of depth with just three or four layers. Often mistakes would be surprisingly pleasing.
After a while of incubation this work began attracting commercial clients (as I hoped it would) and eventually I made the leap to doing it full time.
My work naturally veers towards that blurry border point between science and nature. Recently I’ve become aware of how much I’m influenced by the countryside in which I live, and my tendency to fictionalise it through drawing.
My ambitions with my work are to keep making it better and continue to evolve as an artist. Presently my output mutated into a two pronged beast; I make these airbrushed sci-fi landscapes and then more hand drawn limited palette pieces – my aim is to carry on joining the dots in between these two styles somehow unifying them more.
Initially working purely by hand, Sam discovered a passion for digital collage in 2010 which later developed into his own unique brand of rich and detailed imagery. This method allows him to develop and turnover complex pieces with diverse character sets in timeframes that suit each client’s needs.
As a big science and technology fan, Sam has developed a strong presence in the field with clients including Nature, Nautilus, New Scientist, The Royal Society of Chemistry, Scientific American and Wired magazine. in 2015 Sam was commissioned by the acclaimed MIT Museum to rework their map designs for the general public.
Other clients include: British Airways, British GQ, Capital, Computer Arts, Deustch Inc, Emirates, The Guardian, The Independent, Intelligent Life, John Hopkins University, M & C Saatchi, Nokia, Reader's Digest, Scholastic, The Spectator, The Telegraph, The Times, The Washington Post.
In 2014 Sam was featured in IdN magazine’s New Faces of Inspiration issue as one of ten leading illustrators in the editorial field. His work was also exhibited in Taoyan city, Taiwan as part of Dpi magazine’s Space Odyssey exhibition.
Sam has a BA in Illustration and Animation from Kingston University and graduated in 2011.
Anatomically Accurate Medical Illustration by Graphic Pulse, Inc.
The Science Picture Company
Medical Illustration Source Book
Kristen Wienandt, CMI
Minick, Samuel A.
Jed Schwartz Productions
Shaffer, Chad J.
Johnson, Lonni Sue
Infographics® Technical Design
Paul then spent 4 years at MacUser magazine, where he received awards for his Art Direction including Best Designed Business magazine in the Total Publishing Awards. Throughout this time he became well known for his design-led illustration working both for MacUser and other clients.
Paul has spent the last 16 years working as a freelance Creative Director and Illustrator (general art bod…). He has used his compositional skills and dynamic range of styles to work with clients on widely differing projects, from CDs, posters, book covers, brochures, packaging, branding, fine art as well as magazines and the inevitable family projects such as designs for weddings and funerals!
Paul has been featured in various design and art magazines. His work has also appeared in illustration books and he has given talks on his style, techniques and inspiration. Paul has worked with a number of stock libraries and released 5 stock art discs of his illustrations for Getty, which have been best sellers for many years, He has been on numerous judging panels, including, Digital Art Awards for The Association of Photographers and Amnesty International. His illustration work has also appeared in various exhibitions.
Clients include Agfa, Apple, BAE Systems, Barclays, BBC, BT, BP, Coke Cola, Computer Arts, Citroen, EMI Music, EON, Ford, Getty, General Electric, Glaxo, Guardian Newspaper, Hewlett Packard, Logica, Jaguar, Orange(EE), New Scientist, Peugeot, Shell, Vodafone, Virgin and Westfield.
Megan Rojas- Freelance Medical Illustration
Sakno, Theresa - Medical and 3D Illustrator
Russell Kightley Media
Watermark Medical Animation & Illustration
The images begin life with confident pencil drawings. These are then combined with handmade textures, painting, and printmaking to complete, vibrant digital imagery which allows for the works to be commissioned from and to anywhere in the world. His works often use metaphors to convey the brief in as simple and effective a way as possible.
His work has been recognised by the Society of Illustrators, American Illustration, 3x3, Luerzers Archive, Society of Illustrators of LA, the Association of Illustrators and the World Illustration Awards amongst others.
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